I don’t play games a lot and The Visitor, can be said to be the most violent game that I have played. The squirmy worm, the nasty sound and the cascade of gore make me feel not only uncomfortable but also violent and horrorfied.
As I am not getting used to this kind of games which need logical thought to go on every step, so the first time when I played it, I was very frustrated and doing each step in a really slow and hard way. By the help of the game instruction, I sort of went on everything smoothly, except the way that how the worm killed all the hosts it met which really made me shocked. The first thing it met was the frog on the bank, though I did not want to admit that I was playing as an evil worm who would become stronger by eating each alive host around it, I chose to eat the frog as well. But at the same time when the frog was being eaten, its body broke into pieces and blood was splattered everywhere on the tree and ground. It was so cruel as the process of life destroying was totally reflected. What’s more, the sound accompanied with the destroying process has no doubt enhanced the exaggeration of this eating action and the comparison between the “evil” worm and the “innocent” frog. Then the scenes followed became more bloody as each time the worm would almost use the same way to kill the host but with more cruelty and the overwhelming soundtrack left me no chance to forget this brutal process. The fresh blood, the miserable screaming when the host is being killed and the more wicked image the worm has become, have covered all of my mind afterwards even I quited in the middle.
This experience made me think of the war games I played before, which even had someone being killed, but that was in the situation to keep the good alive and the players would not be shown the dying instant in such vivid and detailed way as in The Visitor. It is a good game since players need to use logical thought to move every step, but just not work for me as the bloody dying scene in the middle.
Xu Can
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